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15
Source/CodRemake/GameMode/SinglePlayerGameModeBase.cpp
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15
Source/CodRemake/GameMode/SinglePlayerGameModeBase.cpp
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "SinglePlayerGameModeBase.h"
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#include "UObject/ConstructorHelpers.h"
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ASinglePlayerGameModeBase::ASinglePlayerGameModeBase(): Super()
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{
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static ConstructorHelpers::FClassFinder<APawn> PlayerPawnClassFinder(TEXT("/Script/Engine.Blueprint'/Game/Player/Blueprints/BP_PlayerCharacter.BP_PlayerCharacter_C'"));
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if (PlayerPawnClassFinder.Succeeded())
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{
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DefaultPawnClass = PlayerPawnClassFinder.Class;
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}
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}
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