Files
Remake/Source/CodRemake/GameMode/SinglePlayerGameModeBase.cpp
Nalobin Egor 91fb0eb3da add code
2023-11-19 19:30:07 +11:00

15 lines
495 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "SinglePlayerGameModeBase.h"
#include "UObject/ConstructorHelpers.h"
ASinglePlayerGameModeBase::ASinglePlayerGameModeBase(): Super()
{
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnClassFinder(TEXT("/Script/Engine.Blueprint'/Game/Player/Blueprints/BP_PlayerCharacter.BP_PlayerCharacter_C'"));
if (PlayerPawnClassFinder.Succeeded())
{
DefaultPawnClass = PlayerPawnClassFinder.Class;
}
}